Features
Physics
-
Updated to use multi-core CPU technology
-
Advanced physics engine
-
Newly updated tyre model
-
Driving surface construction, even painted line thickness, affects grip levels
-
Engine boost and Turbo modeling
-
Complex aerodynamics
-
Head physics, cockpit vibrations, detailed bump modeling
Dynamic Racing Experience
-
Real-time day/night lighting transitions
-
Realistic wet/dry weather transitions
-
Dynamically laid rubber increases grip throughout racing session(s)
-
Rubber chunks (“marbles”) roll off tyres and can affect grip
-
Tyres sustain damage from poor driving (such as “flatspotting” a tyre) or setups, affecting grip immediately and over time
-
Dynamically drying racing line after rain
-
Environments filled with animated events like planes, flag marshalls and more…
Graphics/Sound
-
Real-time day/night lighting transitions
-
Projected headlights for night time driving
-
Open VR support for multiple headsets
-
Look to apex and head motion tracking support
-
DX11 advanced graphics engine
-
Real-time day/night transitions
-
Adjust player and opponent volume ratio
-
See the apex with the Look Ahead slider
-
Adjust your seat and mirror while in the driver’s seat
-
Updating real-time scoring towers
-
Expanded and enhanced gauge and LCD features for vehicle cockpits
-
Improved loading times
-
Updated sound engine
-
Changing engine sounds based on upgraded vehicle performance
Gameplay
-
New AI who will race for and defend positions
-
Define AI opponent types, strength and aggression
-
Races can be lap based, time based or both
-
Vehicle upgrade system that affects both the appearance and performance of a vehicle
Camera/Replays
-
“Resume from Replay” allows you to resume a race from a saved replay
-
Full screen monitor and ability to rewind
-
Freely move camera from any position including the ever famous exclusive Swingman
-
Spectator mode
Multiplayer
-
Opponent car skins automatically transmitted
-
Completely new multiplayer engine
-
Dedicated server
-
Native voting system
-
Add AI to multiplayer games
-
Boot and ban player lists that can be passed around
-
Security checks to combat potential cheating
Open Architecture
-
Support for modder created car,track and plugin content
-
Fully adjustable Showroom, UI and HUD layouts
-
More Plugin Interfaces
-
Easy to use customizable multi-language support
-
Rules to simulate different types of racing
-
Completely customize your controller
-
Drop in new vehicle liveries
Cars and Tracks
-
Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley – the list goes on
-
Steam Workshop support for installing cars and tracks
-
-
For a current list of cars and tracks shipped with the simulation visit the Studio 397 website
Reviews
There are no reviews yet.